Instead, it believes there is enough here that even the most resistant to WIC supporters will want to return to the single-player campaign, all in. Massive to avoid the term in a way that users think that this is simply the addition of a new class or two and some 'ticket. PC gamers have no need for crying in their helmets even though, as developers are also the World in Conflict: Soviet Assault - prevent the expansion of - the mouse users. The team is now working with Swordfish Studios, the task of defining these RTS genre on Xbox 360 and PlayStation 3 console.
World in Conflict May, not too long ago - in September of last year - but developer Massive Entertainment is not simply rest on our laurels in the midst of applause and criticism crowds of fans gathered in the game.