To do this, you’re going to need to be prepared to go a bit further into the game, after you have escaped Fort Joy. Now, the next step in the process is to remove the Source Collars from those who remain in your party. How to Remove Your Party Member’s Collars Speak with this woman to confirm that you are the champion of Fort Joy’s arena, and then she’ll remove the Source Collar from your personal character. At this point, head out of the arena and look for Nebora, a woman near several Blacksmith tools in the Fort Joy area.
She’ll advised you to speak with the Tinkerer to remove your Source Collar. Once you’ve finished the combat trial, speak with The Thorny One again. Once inside the arena, speak with The Thorny One to start combat. Speak with Noosey to learn about the Arena of One, and then head inside the hatch that is marked so cleverly on your map. Once here, head outside and look for an NPC named Noosey. The first thing you need to do to remove your Source Collar is make your way into the kitchen at Fort Job. In fact, it’s going to take you a good few hours to reach the point where you can actually remove your Source Collar and start throwing around magic spells. Removing your Source Collar isn’t a twostep process that ends early in the game.